use a u64 for the handler id to avoid wrap around issues

This commit is contained in:
Andy Gayton 2024-06-23 10:09:20 -04:00
parent ae2cc463db
commit 0355ad3dce

View File

@ -1,6 +1,6 @@
use std::fmt::Debug;
use std::sync::{
atomic::{AtomicUsize, Ordering},
atomic::{AtomicU64, Ordering},
Arc, Mutex,
};
@ -8,14 +8,15 @@ pub type Handler = Box<dyn Fn() + Send + Sync>;
#[derive(Clone)]
pub struct Handlers {
handlers: Arc<Mutex<Vec<(usize, Handler)>>>,
next_id: Arc<AtomicUsize>,
handlers: Arc<Mutex<Vec<(u64, Handler)>>>,
// we use an u64 so an overflow is impractical
next_id: Arc<AtomicU64>,
}
#[derive(Clone)]
pub struct Guard {
id: usize,
handlers: Arc<Mutex<Vec<(usize, Handler)>>>,
id: u64,
handlers: Arc<Mutex<Vec<(u64, Handler)>>>,
}
impl Drop for Guard {
@ -36,7 +37,7 @@ impl Debug for Guard {
impl Handlers {
pub fn new() -> Handlers {
let handlers = Arc::new(Mutex::new(vec![]));
let next_id = Arc::new(AtomicUsize::new(0));
let next_id = Arc::new(AtomicU64::new(0));
Handlers { handlers, next_id }
}