remove EngineState.ctrlc, accidently re-introduced when resolving merge conflict

This commit is contained in:
Andy Gayton 2024-07-28 10:49:52 -04:00
parent 1ccedc4085
commit 7dcea8fa81

View File

@ -86,7 +86,6 @@ pub struct EngineState {
pub spans: Vec<Span>, pub spans: Vec<Span>,
usage: Usage, usage: Usage,
pub scope: ScopeFrame, pub scope: ScopeFrame,
pub ctrlc: Option<Arc<AtomicBool>>,
pub ctrlc_handlers: Option<ctrlc::Handlers>, pub ctrlc_handlers: Option<ctrlc::Handlers>,
signals: Signals, signals: Signals,
pub env_vars: Arc<EnvVars>, pub env_vars: Arc<EnvVars>,
@ -148,7 +147,6 @@ impl EngineState {
0, 0,
false, false,
), ),
ctrlc: None,
ctrlc_handlers: None, ctrlc_handlers: None,
signals: Signals::empty(), signals: Signals::empty(),
env_vars: Arc::new( env_vars: Arc::new(