move recursion_count check to the top of eval_ir_block
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@ -19,6 +19,18 @@ pub fn eval_ir_block<D: DebugContext>(
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block: &Block,
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block: &Block,
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input: PipelineData,
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input: PipelineData,
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) -> Result<PipelineData, ShellError> {
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) -> Result<PipelineData, ShellError> {
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// Rust does not check recursion limits outside of const evaluation.
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// But nu programs run in the same process as the shell.
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// To prevent a stack overflow in user code from crashing the shell,
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// we limit the recursion depth of function calls.
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let maximum_call_stack_depth: u64 = engine_state.config.recursion_limit as u64;
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if stack.recursion_count > maximum_call_stack_depth {
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return Err(ShellError::RecursionLimitReached {
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recursion_limit: maximum_call_stack_depth,
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span: block.span,
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});
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}
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if let Some(ir_block) = &block.ir_block {
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if let Some(ir_block) = &block.ir_block {
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D::enter_block(engine_state, block);
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D::enter_block(engine_state, block);
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@ -843,18 +855,6 @@ fn eval_call<D: DebugContext>(
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// what to put where.
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// what to put where.
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let block = engine_state.get_block(block_id);
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let block = engine_state.get_block(block_id);
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// Rust does not check recursion limits outside of const evaluation.
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// But nu programs run in the same process as the shell.
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// To prevent a stack overflow in user code from crashing the shell,
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// we limit the recursion depth of function calls.
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let maximum_call_stack_depth: u64 = engine_state.config.recursion_limit as u64;
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if stack.recursion_count > maximum_call_stack_depth {
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return Err(ShellError::RecursionLimitReached {
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recursion_limit: maximum_call_stack_depth,
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span: *ctx.block_span,
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});
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}
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result = eval_block_with_early_return::<D>(engine_state, &mut stack, block, input);
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result = eval_block_with_early_return::<D>(engine_state, &mut stack, block, input);
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drop(stack);
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drop(stack);
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