# Description
This PR adds a few functions to `Span` for merging spans together:
- `Span::append`: merges two spans that are known to be in order.
- `Span::concat`: returns a span that encompasses all the spans in a
slice. The spans must be in order.
- `Span::merge`: merges two spans (no order necessary).
- `Span::merge_many`: merges an iterator of spans into a single span (no
order necessary).
These are meant to replace the free-standing `nu_protocol::span`
function.
The spans in a `LiteCommand` (the `parts`) should always be in order
based on the lite parser and lexer. So, the parser code sees the most
usage of `Span::append` and `Span::concat` where the order is known. In
other code areas, `Span::merge` and `Span::merge_many` are used since
the order between spans is often not known.
# Description
Fixes: #11143
# User-Facing Changes
Take the following as example:
```nushell
module foo { export def bar [] {}; export def baz [] {} }
```
`use foo bar baz` will be error:
```
❯ use foo c d
Error: nu::parser::wrong_import_pattern
× Wrong import pattern structure.
╭─[entry #2:1:1]
1 │ use foo c d
· ┬
· ╰── Trying to import something but the parent `c` is not a module, maybe you want to try `use <module> [<name1>, <name2>]`
╰────
```
# Tests + Formatting
Done
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# Description
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https://github.com/nushell/nushell/pull/9773 introduced constants to
modules and allowed to export them, but only within one level. This PR:
* allows recursive exporting of constants from all submodules
* fixes submodule imports in a list import pattern
* makes sure exported constants are actual constants
Should unblock https://github.com/nushell/nushell/pull/9678
### Example:
```nushell
module spam {
export module eggs {
export module bacon {
export const viking = 'eats'
}
}
}
use spam
print $spam.eggs.bacon.viking # prints 'eats'
use spam [eggs]
print $eggs.bacon.viking # prints 'eats'
use spam eggs bacon viking
print $viking # prints 'eats'
```
### Limitation 1:
Considering the above `spam` module, attempting to get `eggs bacon` from
`spam` module doesn't work directly:
```nushell
use spam [ eggs bacon ] # attempts to load `eggs`, then `bacon`
use spam [ "eggs bacon" ] # obviously wrong name for a constant, but doesn't work also for commands
```
Workaround (for example):
```nushell
use spam eggs
use eggs [ bacon ]
print $bacon.viking # prints 'eats'
```
I'm thinking I'll just leave it in, as you can easily work around this.
It is also a limitation of the import pattern in general, not just
constants.
### Limitation 2:
`overlay use` successfully imports the constants, but `overlay hide`
does not hide them, even though it seems to hide normal variables
successfully. This needs more investigation.
# User-Facing Changes
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helps us keep track of breaking changes. -->
Allows recursive constant exports from submodules.
# Tests + Formatting
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crates/nu-std"` to run the tests for the standard library
> **Note**
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# Description
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Relative: #8248
After this pr, user can define const variable inside a module.

And user can export const variables, the following screenshot shows how
it works (it follows
https://github.com/nushell/nushell/issues/8248#issuecomment-1637442612):

## About the change
1. To make module support const, we need to change `parse_module_block`
to support `const` keyword.
2. To suport export `const`, we need to make module tracking variables,
so we add `variables` attribute to `Module`
3. During eval, the const variable may not exists in `stack`, because we
don't eval `const` when we define a module, so we need to find variables
which are already registered in `engine_state`
## One more thing to note about the const value.
Consider the following code
```
module foo { const b = 3; export def bar [] { $b } }
use foo bar
const b = 4;
bar
```
The result will be 3 (which is defined in module) rather than 4. I think
it's expected behavior.
It's something like [dynamic
binding](https://www.gnu.org/software/emacs/manual/html_node/elisp/Dynamic-Binding-Tips.html)
vs [lexical
binding](https://www.gnu.org/software/emacs/manual/html_node/elisp/Lexical-Binding.html)
in lisp like language, and lexical binding should be right behavior
which generates more predicable result, and it doesn't introduce really
subtle bugs in nushell code.
What if user want dynamic-binding?(For example: the example code returns
`4`)
There is no way to do this, user should consider passing the value as
argument to custom command rather than const.
## TODO
- [X] adding tests for the feature.
- [X] support export const out of module to use.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
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- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
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# After Submitting
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This PR reverts https://github.com/nushell/nushell/pull/9391
We try not to revert PRs like this, though after discussion with the
Nushell team, we decided to revert this one.
The main reason is that Nushell, as a codebase, isn't ready for these
kinds of optimisations. It's in the part of the development cycle where
our main focus should be on improving the algorithms inside of Nushell
itself. Once we have matured our algorithms, then we can look for
opportunities to switch out technologies we're using for alternate
forms.
Much of Nushell still has lots of opportunities for tuning the codebase,
paying down technical debt, and making the codebase generally cleaner
and more robust. This should be the focus. Performance improvements
should flow out of that work.
Said another, optimisation that isn't part of tuning the codebase is
premature at this stage. We need to focus on doing the hard work of
making the engine, parser, etc better.
# User-Facing Changes
Reverts the HashMap -> ahash change.
cc @FilipAndersson245
# Description
see https://github.com/nushell/nushell/issues/9390
using `ahash` instead of the default hasher. this will not affect
compile time as we where already building `ahash`.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
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- `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the
standard library
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Also enforce this by #[non_exhaustive] span such that going forward we
cannot, in debug builds (1), construct invalid spans.
The motivation for this stems from #6431 where I've seen crashes due to
invalid slice indexing.
My hope is this will mitigate such senarios
1. https://github.com/nushell/nushell/pull/6431#issuecomment-1278147241
# Description
(description of your pull request here)
# Tests
Make sure you've done the following:
- [ ] Add tests that cover your changes, either in the command examples,
the crate/tests folder, or in the /tests folder.
- [ ] Try to think about corner cases and various ways how your changes
could break. Cover them with tests.
- [ ] If adding tests is not possible, please document in the PR body a
minimal example with steps on how to reproduce so one can verify your
change works.
Make sure you've run and fixed any issues with these commands:
- [x] `cargo fmt --all -- --check` to check standard code formatting
(`cargo fmt --all` applies these changes)
- [ ] `cargo clippy --workspace --features=extra -- -D warnings -D
clippy::unwrap_used -A clippy::needless_collect` to check that you're
using the standard code style
- [ ] `cargo test --workspace --features=extra` to check that all the
tests pass
# Documentation
- [ ] If your PR touches a user-facing nushell feature then make sure
that there is an entry in the documentation
(https://github.com/nushell/nushell.github.io) for the feature, and
update it if necessary.
* WIP: Start laying overlays
* Rename Overlay->Module; Start adding overlay
* Revamp adding overlay
* Add overlay add tests; Disable debug print
* Fix overlay add; Add overlay remove
* Add overlay remove tests
* Add missing overlay remove file
* Add overlay list command
* (WIP?) Enable overlays for env vars
* Move OverlayFrames to ScopeFrames
* (WIP) Move everything to overlays only
ScopeFrame contains nothing but overlays now
* Fix predecls
* Fix wrong overlay id translation and aliases
* Fix broken env lookup logic
* Remove TODOs
* Add overlay add + remove for environment
* Add a few overlay tests; Fix overlay add name
* Some cleanup; Fix overlay add/remove names
* Clippy
* Fmt
* Remove walls of comments
* List overlays from stack; Add debugging flag
Currently, the engine state ordering is somehow broken.
* Fix (?) overlay list test
* Fix tests on Windows
* Fix activated overlay ordering
* Check for active overlays equality in overlay list
This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.
* Add merging on overlay remove
* Change help message and comment
* Add some remove-merge/discard tests
* (WIP) Track removed overlays properly
* Clippy; Fmt
* Fix getting last overlay; Fix predecls in overlays
* Remove merging; Fix re-add overwriting stuff
Also some error message tweaks.
* Fix overlay error in the engine
* Update variable_completions.rs
* Adds flags and optional arguments to view-source (#5446)
* added flags and optional arguments to view-source
* removed redundant code
* removed redundant code
* fmt
* fix bug in shell_integration (#5450)
* fix bug in shell_integration
* add some comments
* enable cd to work with directory abbreviations (#5452)
* enable cd to work with abbreviations
* add abbreviation example
* fix tests
* make it configurable
* make cd recornize symblic link (#5454)
* implement seq char command to generate single character sequence (#5453)
* add tmp code
* add seq char command
* Add split number flag in `split row` (#5434)
Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>
* Add two more overlay tests
* Add ModuleId to OverlayFrame
* Fix env conversion accidentally activating overlay
It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.
* Remove unused parameter; Add overlay list test
* Remove added traces
* Add overlay commands examples
* Modify TODO
* Fix $nu.scope iteration
* Disallow removing default overlay
* Refactor some parser errors
* Remove last overlay if no argument
* Diversify overlay examples
* Make it possible to update overlay's module
In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
* Remember environment variables from previous scope
* Re-introduce env var hiding
Right now, hiding decls is broken
* Re-introduce hidden field of import patterns
All tests pass now.
* Remove/Address tests TODOs
* Fix test typo; Report hiding error
* Add a few more tests
* Fix wrong expected test result
* Add 'expor env' dummy command
* (WIP) Abstract away module exportables as Overlay
* Switch to Overlays for use/hide
Works for decls only right now.
* Fix passing import patterns of hide to eval
* Simplify use/hide of decls
* Add ImportPattern as Expr; Add use env eval
Still no parsing of "export env" so I can't test it yet.
* Refactor export parsing; Add InternalError
* Add env var export and activation; Misc changes
Now it is possible to `use` env var that was exported from a module.
This commit also adds some new errors and other small changes.
* Add env var hiding
* Fix eval not recognizing hidden decls
Without this change, calling `hide foo`, the evaluator does not know
whether a custom command named "foo" was hidden during parsing,
therefore, it is not possible to reliably throw an error about the "foo"
name not found.
* Add use/hide/export env var tests; Cleanup; Notes
* Ignore hide env related tests for now
* Fix main branch merge mess
* Fixed multi-word export def
* Fix hiding tests on Windows
* Remove env var hiding for now