use indexmap::{IndexMap, IndexSet}; use std::{ ffi::OsString, fmt::Debug, io::{Error, ErrorKind}, path::PathBuf, }; use crate::commands::{autoenv::Trusted, self}; use commands::autoenv; type EnvKey = String; type EnvVal = OsString; #[derive(Debug, Default)] pub struct DirectorySpecificEnvironment { trusted: Option, //Directory -> Env key. If an environment var has been added from a .nu in a directory, we track it here so we can remove it when the user leaves the directory. added_env_vars: IndexMap>, } impl DirectorySpecificEnvironment { pub fn new() -> DirectorySpecificEnvironment { let trusted = match autoenv::Trusted::read_trusted() { Ok(t) => Some(t), Err(_) => None }; DirectorySpecificEnvironment { trusted, added_env_vars: IndexMap::new(), } } // fn check_hashes(&self, wdir: PathBuf) -> std::io::Result { // if let Some(trusted) = &self.trusted { // let wdirenv = wdir.join(".nu-env"); // if wdirenv.exists() { // let content = std::fs::read_to_string(&wdirenv)?; // let mut hasher = DefaultHasher::new(); // content.hash(&mut hasher); // return Ok(trusted.files.get(wdirenv.to_str().unwrap()) // == Some(&hasher.finish().to_string())); // } // } // Ok(true) // } pub fn env_vars_to_add(&mut self) -> std::io::Result> { let current_dir = std::env::current_dir()?; let mut working_dir = Some(current_dir.as_path()); let mut vars_to_add = IndexMap::new(); //Start in the current directory, then traverse towards the root with working_dir to see if we are in a subdirectory of a valid directory. while let Some(wdir) = working_dir { // if self.allowed_directories.contains(wdir) { if true { let toml_doc = std::fs::read_to_string(wdir.join(".nu-env").as_path())? .parse::()?; toml_doc .get("env") .ok_or_else(|| Error::new(ErrorKind::InvalidData, "env section missing"))? .as_table() .ok_or_else(|| Error::new(ErrorKind::InvalidData, "env section malformed"))? .iter() .for_each(|(dir_env_key, dir_env_val)| { let dir_env_val: EnvVal = dir_env_val.as_str().unwrap().into(); //This condition is to make sure variables in parent directories don't overwrite variables set by subdirectories. if !vars_to_add.contains_key(dir_env_key) { vars_to_add.insert(dir_env_key.clone(), dir_env_val); self.added_env_vars .entry(wdir.to_path_buf()) .or_insert(IndexSet::new()) .insert(dir_env_key.clone()); } }); } working_dir = working_dir //Keep going up in the directory structure with .parent() .expect("This should not be None because of the while condition") .parent(); } Ok(vars_to_add) } //If the user has left directories which added env vars through .nu, we clear those vars //once they are marked for deletion, remove them from added_env_vars pub fn env_vars_to_delete(&mut self) -> std::io::Result> { let current_dir = std::env::current_dir()?; let mut working_dir = Some(current_dir.as_path()); //We start from the current directory and go towards the root. We retain the variables set by directories we are in. let mut new_added_env_vars = IndexMap::new(); while let Some(wdir) = working_dir { if let Some(vars_added_by_this_directory) = self.added_env_vars.get(wdir) { //If we are still in a directory, we should continue to track the vars it added. new_added_env_vars.insert(wdir.to_path_buf(), vars_added_by_this_directory.clone()); } working_dir = working_dir .expect("This should not be None because of the while condition") .parent(); } // Gather up all environment variables that should be deleted. let mut vars_to_delete = IndexSet::new(); for (dir, added_keys) in &self.added_env_vars { if !new_added_env_vars.contains_key(dir) { for k in added_keys { vars_to_delete.insert(k.clone()); } } } self.added_env_vars = new_added_env_vars; Ok(vars_to_delete) } }