nushell/crates/nu-cli/src/commands/history/history_session.rs
Ian Manske c747ec75c9
Add command_prelude module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
    ShellError, Signature, Span, Type, Value,
};
```

This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
    ast::{Call, CellPath},
    engine::{Command, EngineState, Stack},
    record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
    PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```

This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00

39 lines
953 B
Rust

use nu_engine::command_prelude::*;
#[derive(Clone)]
pub struct HistorySession;
impl Command for HistorySession {
fn name(&self) -> &str {
"history session"
}
fn usage(&self) -> &str {
"Get the command history session."
}
fn signature(&self) -> nu_protocol::Signature {
Signature::build("history session")
.category(Category::History)
.input_output_types(vec![(Type::Nothing, Type::Int)])
}
fn examples(&self) -> Vec<Example> {
vec![Example {
example: "history session",
description: "Get current history session",
result: None,
}]
}
fn run(
&self,
engine_state: &EngineState,
_stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<PipelineData, ShellError> {
Ok(Value::int(engine_state.history_session_id, call.head).into_pipeline_data())
}
}