160 lines
6.4 KiB
Rust
160 lines
6.4 KiB
Rust
use indexmap::IndexMap;
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use nu_protocol::{Primitive, UntaggedValue, Value};
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use std::io::Write;
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use std::{ffi::OsString, fmt::Debug, path::PathBuf, fs::OpenOptions};
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#[derive(Debug, Default)]
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pub struct DirectorySpecificEnvironment {
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pub whitelisted_directories: Vec<PathBuf>,
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//Directory -> Env key. If an environment var has been added from a .nu in a directory, we track it here so we can remove it when the user leaves the directory.
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pub added_env_vars: IndexMap<PathBuf, Vec<String>>,
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//Directory -> (env_key, value). If a .nu overwrites some existing environment variables, they are added here so that they can be restored later.
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pub overwritten_env_values: IndexMap<PathBuf, Vec<(String, OsString)>>,
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}
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impl DirectorySpecificEnvironment {
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pub fn new(whitelisted_directories: Option<Value>) -> DirectorySpecificEnvironment {
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let mut whitelisted_directories = if let Some(Value {
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value: UntaggedValue::Table(ref wrapped_directories),
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tag: _,
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}) = whitelisted_directories
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{
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wrapped_directories
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.iter()
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.fold(vec![], |mut directories, dirval| {
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if let Value {
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value: UntaggedValue::Primitive(Primitive::String(ref dir)),
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tag: _,
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} = dirval
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{
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directories.push(PathBuf::from(&dir));
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}
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directories
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})
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} else {
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vec![]
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};
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whitelisted_directories.sort();
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DirectorySpecificEnvironment {
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whitelisted_directories,
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added_env_vars: IndexMap::new(),
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overwritten_env_values: IndexMap::new(),
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}
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}
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// pub overwritten_env_values: IndexMap<PathBuf, Vec<(String, OsString)>>,
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//overwritten_env_values maps a directory with a .nu file to some environment variables that it overwrote.
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//if we are not in that directory, we re-add those variables.
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pub fn overwritten_values_to_restore(&mut self) -> std::io::Result<IndexMap<String, String>> {
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let current_dir = std::env::current_dir()?;
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let mut keyvals_to_restore = IndexMap::new();
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for (directory, keyvals) in &self.overwritten_env_values {
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let mut working_dir = Some(current_dir.as_path());
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let mut readd = true;
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while let Some(wdir) = working_dir {
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if wdir == directory.as_path() {
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readd = false;
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break;
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} else {
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working_dir = working_dir.unwrap().parent();
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}
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}
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if readd {
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for (k, v) in keyvals {
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keyvals_to_restore.insert(k.clone(), v.to_str().unwrap().to_string());
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}
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}
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}
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Ok(keyvals_to_restore)
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}
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pub fn env_vars_to_add(&mut self) -> std::io::Result<IndexMap<String, String>> {
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let current_dir = std::env::current_dir()?;
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let mut vars_to_add = IndexMap::new();
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for dir in &self.whitelisted_directories {
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//Start in the current directory, then traverse towards the root with working_dir to see if we are in a subdirectory of a valid directory.
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let mut working_dir = Some(current_dir.as_path());
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while let Some(wdir) = working_dir {
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if wdir == dir.as_path() {
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//Read the .nu file and parse it into a nice map
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let toml_doc = std::fs::read_to_string(wdir.join(".nu").as_path())?
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.parse::<toml::Value>()
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.unwrap();
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let vars_in_current_file = toml_doc.get("env").unwrap().as_table().unwrap();
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let keys_in_file: Vec<String> = vars_in_current_file
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.iter()
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.map(|(k, v)| {
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vars_to_add.insert(k.clone(), v.as_str().unwrap().to_string()); //This is to add the keys and values to the environment
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k.clone() //We add them all to a list to keep track of which keys we have added
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})
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.collect();
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self.overwritten_env_values.insert(
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wdir.to_path_buf(),
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keys_in_file.iter().fold(vec![], |mut keyvals, key| {
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if let Some(val) = std::env::var_os(key) {
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let mut file = OpenOptions::new()
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.write(true)
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.append(true)
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.create(true)
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.open("restore.txt").unwrap();
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write!(&mut file, "about to overwrite: {:?}\n", val).unwrap();
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keyvals.push((key.clone(), val));
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keyvals
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} else {
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keyvals
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}
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}),
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);
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self.added_env_vars.insert(wdir.to_path_buf(), keys_in_file);
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break;
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} else {
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working_dir = working_dir.unwrap().parent();
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}
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}
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}
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Ok(vars_to_add)
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}
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//If the user has left directories which added env vars through .nu, we clear those vars
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pub fn env_vars_to_delete(&mut self) -> std::io::Result<Vec<String>> {
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let current_dir = std::env::current_dir()?;
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//Gather up all environment variables that should be deleted.
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//If we are not in a directory or one of its subdirectories, mark the env_vals it maps to for removal.
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let vars_to_delete = self.added_env_vars.iter().fold(
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Vec::new(),
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|mut vars_to_delete, (directory, env_vars)| {
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let mut working_dir = Some(current_dir.as_path());
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while let Some(wdir) = working_dir {
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if &wdir == directory {
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return vars_to_delete;
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} else {
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working_dir = working_dir.unwrap().parent();
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}
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}
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//only delete vars from directories we are not in
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vars_to_delete.extend(env_vars.clone());
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vars_to_delete
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},
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);
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Ok(vars_to_delete)
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}
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}
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