# Description This PR introduces a new `Signals` struct to replace our adhoc passing around of `ctrlc: Option<Arc<AtomicBool>>`. Doing so has a few benefits: - We can better enforce when/where resetting or triggering an interrupt is allowed. - Consolidates `nu_utils::ctrl_c::was_pressed` and other ad-hoc re-implementations into a single place: `Signals::check`. - This allows us to add other types of signals later if we want. E.g., exiting or suspension. - Similarly, we can more easily change the underlying implementation if we need to in the future. - Places that used to have a `ctrlc` of `None` now use `Signals::empty()`, so we can double check these usages for correctness in the future.
95 lines
2.3 KiB
Rust
95 lines
2.3 KiB
Rust
use nu_engine::command_prelude::*;
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use nu_protocol::ListStream;
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use rand::prelude::{thread_rng, Rng};
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#[derive(Clone)]
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pub struct SubCommand;
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impl Command for SubCommand {
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fn name(&self) -> &str {
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"random dice"
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}
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fn signature(&self) -> Signature {
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Signature::build("random dice")
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.input_output_types(vec![(Type::Nothing, Type::ListStream)])
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.allow_variants_without_examples(true)
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.named(
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"dice",
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SyntaxShape::Int,
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"The amount of dice being rolled",
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Some('d'),
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)
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.named(
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"sides",
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SyntaxShape::Int,
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"The amount of sides a die has",
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Some('s'),
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)
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.category(Category::Random)
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}
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fn usage(&self) -> &str {
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"Generate a random dice roll."
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}
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fn search_terms(&self) -> Vec<&str> {
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vec!["generate", "die", "1-6"]
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}
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fn run(
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&self,
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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_input: PipelineData,
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) -> Result<PipelineData, ShellError> {
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dice(engine_state, stack, call)
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}
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fn examples(&self) -> Vec<Example> {
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vec![
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Example {
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description: "Roll 1 dice with 6 sides each",
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example: "random dice",
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result: None,
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},
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Example {
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description: "Roll 10 dice with 12 sides each",
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example: "random dice --dice 10 --sides 12",
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result: None,
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},
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]
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}
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}
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fn dice(
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engine_state: &EngineState,
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stack: &mut Stack,
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call: &Call,
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) -> Result<PipelineData, ShellError> {
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let span = call.head;
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let dice: usize = call.get_flag(engine_state, stack, "dice")?.unwrap_or(1);
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let sides: usize = call.get_flag(engine_state, stack, "sides")?.unwrap_or(6);
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let iter = (0..dice).map(move |_| {
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let mut thread_rng = thread_rng();
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Value::int(thread_rng.gen_range(1..sides + 1) as i64, span)
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});
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Ok(ListStream::new(iter, span, engine_state.signals().clone()).into())
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}
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#[cfg(test)]
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mod test {
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use super::*;
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#[test]
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fn test_examples() {
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use crate::test_examples;
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test_examples(SubCommand {})
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}
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}
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