I noticed that [it's pretty easy to name threads in Rust](https://doc.rust-lang.org/std/thread/#naming-threads). We might as well do this; it's a nice quality of life improvement when you're profiling something and the developers took the time to give threads names. Also added/cleaned up some comments while I was in the area.
138 lines
4.9 KiB
Rust
138 lines
4.9 KiB
Rust
use nu_protocol::{
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ast::Call,
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engine::{Command, EngineState, Stack},
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Category, Example, IntoPipelineData, PipelineData, ShellError, Signature, Type, Value,
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};
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use std::thread;
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#[derive(Clone)]
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pub struct Complete;
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impl Command for Complete {
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fn name(&self) -> &str {
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"complete"
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}
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fn signature(&self) -> Signature {
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Signature::build("complete")
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.category(Category::System)
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.input_output_types(vec![(Type::Any, Type::Record(vec![]))])
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}
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fn usage(&self) -> &str {
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"Complete the external piped in, collecting outputs and exit code"
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}
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fn run(
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&self,
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_engine_state: &EngineState,
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_stack: &mut Stack,
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call: &Call,
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input: PipelineData,
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) -> Result<nu_protocol::PipelineData, nu_protocol::ShellError> {
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match input {
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PipelineData::ExternalStream {
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stdout,
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stderr,
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exit_code,
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..
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} => {
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let mut cols = vec![];
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let mut vals = vec![];
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// use a thread to receive stderr message.
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// Or we may get a deadlock if child process sends out too much bytes to stdout.
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//
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// For example: in normal linux system, stdout pipe's limit is 65535 bytes.
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// if child process sends out 65536 bytes, the process will be hanged because no consumer
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// consumes the first 65535 bytes
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// So we need a thread to receive stderr message, then the current thread can continue to consume
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// stdout messages.
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let stderr_handler = stderr.map(|stderr| {
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let stderr_span = stderr.span;
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(
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thread::Builder::new()
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.name("stderr consumer".to_string())
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.spawn(move || {
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let stderr = stderr.into_bytes()?;
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if let Ok(st) = String::from_utf8(stderr.item.clone()) {
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Ok::<_, ShellError>(Value::String {
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val: st,
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span: stderr.span,
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})
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} else {
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Ok::<_, ShellError>(Value::Binary {
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val: stderr.item,
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span: stderr.span,
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})
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}
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})
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.expect("failed to create thread"),
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stderr_span,
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)
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});
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if let Some(stdout) = stdout {
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cols.push("stdout".to_string());
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let stdout = stdout.into_bytes()?;
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if let Ok(st) = String::from_utf8(stdout.item.clone()) {
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vals.push(Value::String {
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val: st,
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span: stdout.span,
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})
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} else {
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vals.push(Value::Binary {
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val: stdout.item,
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span: stdout.span,
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})
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}
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}
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if let Some((handler, stderr_span)) = stderr_handler {
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cols.push("stderr".to_string());
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let res = handler.join().map_err(|err| {
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ShellError::ExternalCommand(
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"Fail to receive external commands stderr message".to_string(),
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format!("{err:?}"),
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stderr_span,
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)
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})??;
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vals.push(res)
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};
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if let Some(exit_code) = exit_code {
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let mut v: Vec<_> = exit_code.collect();
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if let Some(v) = v.pop() {
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cols.push("exit_code".to_string());
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vals.push(v);
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}
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}
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Ok(Value::Record {
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cols,
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vals,
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span: call.head,
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}
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.into_pipeline_data())
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}
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_ => Err(ShellError::GenericError(
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"Complete only works with external streams".to_string(),
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"complete only works on external streams".to_string(),
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Some(call.head),
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None,
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Vec::new(),
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)),
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}
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}
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fn examples(&self) -> Vec<Example> {
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vec![Example {
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description: "Run the external completion",
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example: "^external arg1 | complete",
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result: None,
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}]
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}
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}
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